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	<title>Comments on: Need vs Greed</title>
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	<link>http://www.mmorpg-info.org/misc/need-vs-greed/</link>
	<description>Play to Win</description>
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		<title>By: MMORPG Info &#187; Need vs Greed part 2</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-3539</link>
		<dc:creator>MMORPG Info &#187; Need vs Greed part 2</dc:creator>
		<pubDate>Fri, 15 Jan 2010 00:47:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-3539</guid>
		<description>[...] wrote a long post about Need vs Greed over a year ago. The problem hasn&#8217;t gone away and no one has come up with a better [...]</description>
		<content:encoded><![CDATA[<p>[...] wrote a long post about Need vs Greed over a year ago. The problem hasn&#8217;t gone away and no one has come up with a better [...]</p>
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		<title>By: MMORPG Info &#187; Need vs Greed part 2</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-3540</link>
		<dc:creator>MMORPG Info &#187; Need vs Greed part 2</dc:creator>
		<pubDate>Fri, 15 Jan 2010 00:47:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-3540</guid>
		<description>[...] wrote a long post about Need vs Greed over a year ago. The problem hasn&#8217;t gone away and no one has come up with a better [...]</description>
		<content:encoded><![CDATA[<p>[...] wrote a long post about Need vs Greed over a year ago. The problem hasn&#8217;t gone away and no one has come up with a better [...]</p>
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		<title>By: Henk</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-1557</link>
		<dc:creator>Henk</dc:creator>
		<pubDate>Mon, 18 May 2009 21:09:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-1557</guid>
		<description>I think that some upgrade items should not have any sell price or disenchanting whatsoever.  This might cut down on the number of unnecessary upgrade losses to other players.</description>
		<content:encoded><![CDATA[<p>I think that some upgrade items should not have any sell price or disenchanting whatsoever.  This might cut down on the number of unnecessary upgrade losses to other players.</p>
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		<title>By: Taymar</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-1078</link>
		<dc:creator>Taymar</dc:creator>
		<pubDate>Sat, 10 Jan 2009 14:16:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-1078</guid>
		<description>I agree in the case of a plain greedy person. But often, it&#039;s simply a lack of understanding, from what I&#039;ve seen.</description>
		<content:encoded><![CDATA[<p>I agree in the case of a plain greedy person. But often, it&#8217;s simply a lack of understanding, from what I&#8217;ve seen.</p>
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		<title>By: Johnnie Green</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-1077</link>
		<dc:creator>Johnnie Green</dc:creator>
		<pubDate>Sat, 10 Jan 2009 14:08:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-1077</guid>
		<description>Need vs greed, plain greedy person is hard to get to look within themselves and to trust of the here and now and the future.</description>
		<content:encoded><![CDATA[<p>Need vs greed, plain greedy person is hard to get to look within themselves and to trust of the here and now and the future.</p>
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		<title>By: Taymar</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-455</link>
		<dc:creator>Taymar</dc:creator>
		<pubDate>Fri, 20 Jun 2008 11:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-455</guid>
		<description>I agree with you - if someone can and will use then that&#039;s what &quot;need&quot; is about. The point is that if &lt;i&gt;no one needs&lt;/i&gt;, that is, no one present will actually wear the boots) then the next best option is usually the disenchanter.</description>
		<content:encoded><![CDATA[<p>I agree with you &#8211; if someone can and will use then that&#8217;s what &#8220;need&#8221; is about. The point is that if <i>no one needs</i>, that is, no one present will actually wear the boots) then the next best option is usually the disenchanter.</p>
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		<title>By: illisium</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-454</link>
		<dc:creator>illisium</dc:creator>
		<pubDate>Fri, 20 Jun 2008 05:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-454</guid>
		<description>Damn, now I understand why that Mage rolled on my leather boots; look, I understand Enchanters need their crystals and everyone needs money to pay their bills, but as far as I&#039;m concerned, &quot;I can and will use it&quot; has always meant (long before WoW) &quot;I intend to soil these with the blood of the undead and/or dragons&quot;. 

Disenchanting is not need. Tradeskills are not need. Need is the Nature Resistance that keeps you from screaming like a little girl as corrosive acid eats out your innards. You&#039;ll get another chance to get the crystals for enchanting, but you won&#039;t get another group if turn some guild tank&#039;s resist gear into a Agility boost.</description>
		<content:encoded><![CDATA[<p>Damn, now I understand why that Mage rolled on my leather boots; look, I understand Enchanters need their crystals and everyone needs money to pay their bills, but as far as I&#8217;m concerned, &#8220;I can and will use it&#8221; has always meant (long before WoW) &#8220;I intend to soil these with the blood of the undead and/or dragons&#8221;. </p>
<p>Disenchanting is not need. Tradeskills are not need. Need is the Nature Resistance that keeps you from screaming like a little girl as corrosive acid eats out your innards. You&#8217;ll get another chance to get the crystals for enchanting, but you won&#8217;t get another group if turn some guild tank&#8217;s resist gear into a Agility boost.</p>
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		<title>By: Taymar</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-387</link>
		<dc:creator>Taymar</dc:creator>
		<pubDate>Tue, 27 May 2008 11:41:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-387</guid>
		<description>Adam: I hate to see things get too complicated but I think you are right - it&#039;s an odd situation with disenchanting and transmuting which the normal system doesn&#039;t really deal with.</description>
		<content:encoded><![CDATA[<p>Adam: I hate to see things get too complicated but I think you are right &#8211; it&#8217;s an odd situation with disenchanting and transmuting which the normal system doesn&#8217;t really deal with.</p>
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		<title>By: Taymar</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-386</link>
		<dc:creator>Taymar</dc:creator>
		<pubDate>Tue, 27 May 2008 11:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-386</guid>
		<description>Tiran, I think you are right in that for a lot of people, it is an education issue - but  in LOTRO at least it seemed like people were being dumped from the PUG without a word, so not really getting a chance to understand the problem. 

I do think that the trust element has to be there - I very much dislike the concept of the game deciding for the players.</description>
		<content:encoded><![CDATA[<p>Tiran, I think you are right in that for a lot of people, it is an education issue &#8211; but  in LOTRO at least it seemed like people were being dumped from the PUG without a word, so not really getting a chance to understand the problem. </p>
<p>I do think that the trust element has to be there &#8211; I very much dislike the concept of the game deciding for the players.</p>
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		<title>By: MMO Clerks &#187; Why &#8220;Need before Greed&#8221; doesn&#8217;t work</title>
		<link>http://www.mmorpg-info.org/misc/need-vs-greed/comment-page-1/#comment-367</link>
		<dc:creator>MMO Clerks &#187; Why &#8220;Need before Greed&#8221; doesn&#8217;t work</dc:creator>
		<pubDate>Mon, 19 May 2008 15:01:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=340#comment-367</guid>
		<description>[...] Taymar at MMORPG Info wonders if &#8220;Need for Greed&#8221; really can even work for ANYONE. What with rare crafting components, just plain greedy players, differing opinions of &#8220;need&#8221; or just wanting to be fair to everyone, &#8220;Need before Greed&#8221; raises exactly the sort of long discussions that it was supposed to solve, causing endless delays and frustrations. Taymar has some ideas that just might speed things up and cut down on the endless discussions about what is need, and what is just greed. [...]</description>
		<content:encoded><![CDATA[<p>[...] Taymar at MMORPG Info wonders if &#8220;Need for Greed&#8221; really can even work for ANYONE. What with rare crafting components, just plain greedy players, differing opinions of &#8220;need&#8221; or just wanting to be fair to everyone, &#8220;Need before Greed&#8221; raises exactly the sort of long discussions that it was supposed to solve, causing endless delays and frustrations. Taymar has some ideas that just might speed things up and cut down on the endless discussions about what is need, and what is just greed. [...]</p>
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