Equipment Slots
- EQ2 Reference, Everquest2
- By Taymar
- 3 May 2008
The /use_equipped_item is a very useful command because it enables you to to equip and then use an item in a macro. The “Use Item” macro step fails in this instance as it does not recognise that you’ve equipped the item. However, you can add a Command step and use the command line prompt in order to use the items immediately as they’ve been equipped, in the same macro. For an insta-cast item, this means that you can equip the item, cast it and then equip the original piece in a single macro. For non-insta-cast items, you can only do the first two steps, else the cast will be interrupted by the re-equipping. However, it is still useful to quickly equip and cast an item using macros rather than searching for the item in your inventory. See the post on Equipment Macros for more details.
Each player has 24 equipment slots, each with an assigned number. You can use these numbers in conjunction with the following commands:
/use_equipped_item #
/inventory unequip #
| Slot Number | Slot Description |
| 0 | Primary |
| 1 | Secondary |
| 2 | Head |
| 3 | Chest |
| 4 | Shoulders |
| 5 | Forearms |
| 6 | Hands |
| 7 | Legs |
| 8 | Feet |
| 9 | Left Finger |
| 10 | Right Finger |
| 11 | Left Ear |
| 12 | Right Ear |
| 13 | Neck |
| 14 | Left Wrist |
| 15 | Right Wrist |
| 16 | Ranged |
| 17 | Ammo |
| 18 | Waist |
| 19 | Cloak |
| 20 | First Charm |
| 21 | Second Charm |
| 22 | Food |
| 23 | Drink |
Posted by Taymar on http://www.mmorpg-info.org.
4 May 2008 at 13:41 BST
Too many slots for practical use, but if you have printed version in front of you, this would be very helpful.
4 May 2008 at 14:47 BST
It’s under “Reference” so you can find the one you want as needed but the main purpose would be to add into macros :)
12 June 2008 at 05:28 BST
Good tips, thanks!